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C/C++中如何判断某一文件或目录是否存在

时间:2024-10-11 00:57:48 C语言 我要投稿
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C/C++中如何判断某一文件或目录是否存在

  不同的编程语言判断文件是否存在的方法是不一样的。你知道C/C++中如何判断某一文件或目录是否存在吗?下面是小编为大家带来的C/C++中如何判断某一文件或目录是否存在的知识,欢迎阅读。

  1.C++很简单的一种办法:

  复制代码 代码如下:

  #include

  #include

  using namespace std;

  #define FILENAME "stat.dat"

  int main()

  {

  fstream _file;

  _file.open(FILENAME,ios::in);

  if(!_file)

  {

  cout<

  }

  else

  {

  cout<

  }

  return 0;

  }

  2.利用 c 语言的库的办法:

  函数名: access

  功 能: 确定文件的访问权限

  用 法: int access(const char *filename, int amode);

  以前一直没用过这个函数,今天调试程序发现了这个函数,感觉挺好用,尤其是判断一个文件或文件夹是否存在的时候,用不着再find了,文件的话还可以检测读写权限,文件夹的话则只能判断是否存在,下面摘自MSDN:

  int _access( const char *path, int mode );

  Return Value

  Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno is set as follows:

  EACCES

  Access denied: file's permission setting does not allow specified access.

  ENOENT

  Filename or path not found.

  Parameters

  path

  File or directory path

  mode

  Permission setting

  Remarks

  When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode. When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.

  mode Value Checks File For

  00 Existence only

  02 Write permission

  04 Read permission

  06 Read and write permission

  Example

  复制代码 代码如下:

  /* ACCESS.C: This example uses _access to check the

  * file named "ACCESS.C" to see if it exists and if

  * writing is allowed.

  */

  #include

  #include

  #include

  void main( void )

  {

  /* Check for existence */

  if( (_access( "ACCESS.C", 0 )) != -1 )

  {

  printf( "File ACCESS.C exists " );

  /* Check for write permission */

  if( (_access( "ACCESS.C", 2 )) != -1 )

  printf( "File ACCESS.C has write permission " );

  }

  }

  OutputFile ACCESS.C existsFile ACCESS.C has write permission

  3.在windows平台下用API函数FindFirstFile(...):

  (1)检查文件是否存在:

  复制代码 代码如下:

  #define _WIN32_WINNT 0x0400

  #include "windows.h"

  int

  main(int argc, char *argv[])

  {

  WIN32_FIND_DATA FindFileData;

  HANDLE hFind;

  printf ("Target file is %s. ", argv[1]);

  hFind = FindFirstFile(argv[1], &FindFileData);

  if (hFind == INVALID_HANDLE_VALUE) {

  printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError ());

  } else {

  printf ("The first file found is %s ", FindFileData.cFileName);

  FindClose(hFind);

  }

  return (0);

  }

  (2)检查某一目录是否存在:

  复制代码 代码如下:

  ///目录是否存在的检查:

  bool CheckFolderExist(const string &strPath)

  {

  WIN32_FIND_DATA wfd;

  bool rValue = false;

  HANDLE hFind = FindFirstFile(strPath.c_str(), &wfd);

  if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))

  {

  rValue = true;

  }

  FindClose(hFind);

  return rValue;

  }

  4.使用boost的filesystem类库的exists函数

  复制代码 代码如下:

  #include

  #include

  #include

  int GetFilePath(std::string &strFilePath)

  {

  string strPath;

  int nRes = 0;

  //指定路径

  strPath = "D:/myTest/Test1/Test2";

  namespace fs = boost::filesystem;

  //路径的可移植

  fs::path full_path( fs::initial_path() );

  full_path = fs::system_complete( fs::path(strPath, fs::native ) );

  //判断各级子目录是否存在,不存在则需要创建

  if ( !fs::exists( full_path ) )

  {

  // 创建多层子目录

  bool bRet = fs::create_directories(full_path);

  if (false == bRet)

  {

  return -1;

  }

  }

  strFilePath = full_path.native_directory_string();

  return 0;

  }


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